Hi Fred,
I think that transformation should be applied at the Kinematics level in a similar manner as our Geometric Correction Table. See:
http://dynomotion.com/Help/KMotionCNC/GeoCorrection.htm
You might try that first to see if that works for you. We would like to add some functions to make it easier. Most likely this would be a matrix transformation that gets applied in addition to the Geometric Correction and Kinematics. Then this Transformation could be set by your code in the Coord Motion Library. Or by some G or M Code as well?
If you don't mind sharing what code base are you thinking to use for the Camera Control in C#?
Regards
TK
| Group: DynoMotion |
Message: 9542 |
From: fchopinqc |
Date: 5/26/2014 |
| Subject: Re: Matrix Transformation feature for Kmotion : implementation quest |
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Hi Tom, Yes in fact I thought of this at first but I was under the false impression that this part of the library was not fully supported or tested...
I will give it a try...
Camera : I will use C# with Aforge and OpenCV for advance image processing....
Thanks... ----------
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